Functions | |
void | apr_pool_join (apr_pool_t *p, apr_pool_t *sub) |
apr_pool_t * | apr_pool_find (const void *mem) |
apr_size_t | apr_pool_num_bytes (apr_pool_t *p, int recurse) |
void | apr_pool_lock (apr_pool_t *pool, int flag) |
pools have nested lifetimes -- sub_pools are destroyed when the parent pool is cleared. We allow certain liberties with operations on things such as tables (and on other structures in a more general sense) where we allow the caller to insert values into a table which were not allocated from the table's pool. The table's data will remain valid as long as all the pools from which its values are allocated remain valid.
For example, if B is a sub pool of A, and you build a table T in pool B, then it's safe to insert data allocated in A or B into T (because B lives at most as long as A does, and T is destroyed when B is cleared/destroyed). On the other hand, if S is a table in pool A, it is safe to insert data allocated in A into S, but it is *not safe* to insert data allocated from B into S... because B can be cleared/destroyed before A is (which would leave dangling pointers in T's data structures).
In general we say that it is safe to insert data into a table T if the data is allocated in any ancestor of T's pool. This is the basis on which the APR_POOL_DEBUG code works -- it tests these ancestor relationships for all data inserted into tables. APR_POOL_DEBUG also provides tools (apr_pool_find, and apr_pool_is_ancestor) for other folks to implement similar restrictions for their own data structures.
However, sometimes this ancestor requirement is inconvenient -- sometimes it's necessary to create a sub pool where the sub pool is guaranteed to have the same lifetime as the parent pool. This is a guarantee implemented by the *caller*, not by the pool code. That is, the caller guarantees they won't destroy the sub pool individually prior to destroying the parent pool.
In this case the caller must call apr_pool_join() to indicate this guarantee to the APR_POOL_DEBUG code.
These functions are only implemented when APR_POOL_DEBUG is set.
apr_pool_t* apr_pool_find | ( | const void * | mem | ) |
Find a pool from something allocated in it.
mem | The thing allocated in the pool |
void apr_pool_join | ( | apr_pool_t * | p, | |
apr_pool_t * | sub | |||
) |
Guarantee that a subpool has the same lifetime as the parent.
p | The parent pool | |
sub | The subpool |
void apr_pool_lock | ( | apr_pool_t * | pool, | |
int | flag | |||
) |
Lock a pool
pool | The pool to lock | |
flag | The flag |
apr_size_t apr_pool_num_bytes | ( | apr_pool_t * | p, | |
int | recurse | |||
) |
Report the number of bytes currently in the pool
p | The pool to inspect | |
recurse | Recurse/include the subpools' sizes |